Manfreth's Blog (U-Latina)
martes, 18 de octubre de 2011
"THE 7 TYPES OF INTELLIGENCE"
7 Types of Intelligence
Gardner argues that there are a wide variety of cognitive abilities which are only very weakly correlated with one another, despite the close correlations between aspects of intelligence generally measured by traditional intelligence (IQ) tests or psychometrics. For example, the theory predicts that a child who learns to multiply easily is not necessarily generally more intelligent than a child who has more difficulty on this task. The child who takes more time to master simple multiplication...
- may best learn to multiply through a different approach
- may excel in a field outside of mathematics, or
- may even be looking at and understand the multiplication process at a fundamentally deeper level.
Verbal comprehension - which is the understanding of ideas in word form.
Verbal fluency - which is the ability to write and speak with ease. This ability is not the same as verbal meaning because a person who knows very few words may be able to use them fluently, whereas a person who knows many words may be halting in his or her speech.
Reasoning - which is the ability to solve complex problems and profit from experience and plan new activities base d on experience.
Spatial skills - which is the ability to perceive size and spatial relationships correctly.
Numerical skills - which is the ability to add, subtract, multiply and divide. This ability is not the same as mathematical reasoning ability, because it involves only the four fundamental mathematical processes.
Perceptual speed - which is the ability to identify stimulus objects quickly. In developing reading skills for example, it is necessary to identify entire words without carefully examining each letter in the word.
Rote memory - which is the ability to retain and revive impressions or to recall and recognize past experiences. The 7 types of intelligence are also called primary mental abilities.
"EASTER EGG"
In the context of software (get that Cadbury Bunny out of your head!), an Easter Egg is a hidden feature or novelty that the programmers have put in their software. In general, it is any hidden, entertaining thing that a creator hides in their creation only for their own personal reasons. This can be anything from a hidden list of the developers, to hidden commands, to jokes, to funny animations. You'd be surprised just how many things contain Easter Eggs... just look at the list that has accumulated here!
A true Easter Egg must satisfy the following criteria:
- Undocumented, Hidden, and Non-Obvious
An Easter Egg can't be a legitimate feature of a product, or be an obvious part of a storyline. Easter Eggs will usually stand out either because they totally don't fit with their context (like a pinball game in a word processor), or because they have a deeper hidden personal meaning to the creators, so they threw it in for entertainment. - Reproducible
Every user with the same product or combination of products must be able to produce the same result given the instructions. If others can't reproduce an Egg, then it doesn't belong in this archive. - Put There by the Creators for Personal Reasons
The Egg must have been put there on purpose, and furthermore have a personal significance to the creators beyond just making a better product (movie, TV show, software program, etc). - Not Malicious
Easter Eggs are there for fun, not to do damage. - ENTERTAINING!
The most important element... if it's not there for entertainment, it's not an Egg.
Now that you have the idea of what an Egg is supposed to be, it might be easier to narrow things down by listing some types of hidden, entertaining things that would NOT be considered Easter Eggs.
- It isn't really hidden. In a movie, for example, obvious references to other movies aren't Easter Eggs, even if some people don't pick up on the references. This includes references that would be considered "obvious" to any fan of the series or genre, but not to others.
- It isn't something personal to the creator(s). Corporate logos and references to other famous people are in tons of things and aren't Eggs. Eggs have to have that "personal touch".
- It was accidental. Eggs are there on purpose. Accidents belong on www.slipups.com.
- It is symbolism, foreshadowing, or any other literary technique like this. Storytellers use these all the time to tell a good story, and they certainly don't count as Eggs.
- It fits in with the context of the work in question. For example, creative and obscure references to other shows and famous people is standard for shows like "The Simpsons" and "South Park", so these can't be considered Eggs given their context. Eggs stand out as being different from their surroundings.
- It is a plot inconsistency, or just some wierdness you can't explain. These may or may not be real Eggs, but without knowing good reasons for WHY they are there they can't be considered Eggs.
- It is interesting background information, but doesn't stand out in the work in question at all. For example, an ad-libbed scene and how it happened might be great trivia, but it isn't an Egg.
martes, 11 de octubre de 2011
TECHNOPHOBIC BY MANFRETH LEON
Technophobia is the fear or dislike of advanced technology or complex devices, especially computers.[1] The term is generally used in the sense of an irrational fear, but others contend fears are justified. It is the opposite of technophilia. First receiving widespread notice during the Industrial Revolution, technophobia has been observed to affect various societies and communities throughout the world. This has caused some groups to take stances against some modern technological developments in order to preserve their ideologies. In some of these cases, the new technologies conflict with established beliefs, such as the personal values of simplicity and modest lifestyles. A number of examples of technophobic ideas can be found in multiple forms of art, ranging from literary works such as Frankenstein to films like Metropolis and Cloudy With A Chance Of Meatballs. Many of these works portray the darker side of technology as seen by the technophobic. As technologies become increasingly complex and difficult to understand, people are more likely to harbor anxieties relating to their use of modern technologies.
TECHNOPHILICS- BY MANFRETH LEON (U-LATINA-SEDE GUAPILES)
Technophilia refers generally to a strong enthusiasm for technology, especially new technologies such as personal computers, the Internet, mobile phones and home cinema. The term is used in sociology when examining the interaction of individuals with their society, especially contrasted with technophobia.
Technophilia and technophobia are the two extremes of the relationship between technology and society. The technophobe fears or dislikes technology, often regarding some or all technology with fear. This may be as a consequences of fear of change, a prior catastrophic experience with technology or because it may lead to a process of dehumanization. The technophile sees most or all technology as positive, adopting technology enthusiastically, and seeing it as a means to potentially improve life and combat social problems.
Transhumanism is sometimes considered to be the most ideological form of technophilia, as its adherents work towards a future in which technology will allow human beings to be physically and mentally enhanced, in order to better suit individual and social standard. by Manfreth Leon Gonzalez
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